Procedural ‘5th Element’ Modeling
Our ninja ‘jhawkred’, from The University of Kansas, hit us up with this video of CityEngine 2009 at work – a procedural city modeling tool that generates some pretty kick-ass environments. Here in the video it’s used to create ‘NYC 2259′, as seen in Luc Besson’s sci-fi must-see The Fifth Element.
Related posts:
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- explanation
- Video Game Architecture
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- Toward the Sentient City: Natural Fuse
Posted: April 17th, 2009
at 9:00am by orangemenace
Categories: architecture, tech, urban/master planning, videos
Comments: 1 comment
One Response to 'Procedural ‘5th Element’ Modeling'
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this modeling is interesting, how fast should be PC
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Nicol
22 Apr 09 at 9:14 am