Peter Guthrie’s Farnsworth Renderings
I’m not normally one to get all geeked over some photorealistic architectural renderings [as many readers probably know at this point]. That’s mostly because I question their value in design, when compared to the effort/time/cost involved in producing them. But, when I see something like the work of Peter Guthrie I’m still taken aback by how incredibly real these renderings can be. I came across his work over at our ninja the Architectural Scholar’s site earlier this week.
Created during his free-time, these renderings of Mies van der Rohe’s Farnsworth House were generated from VRAY and a SketchUp model.
I’ll say that again – A SKETCHUP MODEL. Ridiculous.
.:Farnsworth House Renderings Flickr Set->
Posted: November 12th, 2009
at 12:26pm by orangemenace
Tagged with for real?, rendering, sketchup
Categories: architecture,my ninja, please,illustration
Comments: 9 comments
9 Responses to 'Peter Guthrie’s Farnsworth Renderings'
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That is amazing. When I first glanced at this post, I thought for sure it was 3DS Max or something. But Sketchup and VRay… I did not realize Vray could do something like that.
Wade
12 Nov 09 at 2:22 pm
Right? I mean, he messed with some photoshop and lightroom, too – but still. On his site you can actually see the SketchUp model itself – which is a nice model, but let’s be real here, it’s still just SU. And I’ve messed around some with VRay with nice results, but I never imagined something of this quality being possible with this software combination.
Dopeness.
orangemenace
12 Nov 09 at 2:38 pm
I think SU is pretty misunderstood in the more elite modeling community. With proper plug-ins (some of which are written by SU programmers, just not included in the base pro package), it’s just as versatile, and in my opinion faster, than max or 3d cad at explicit modeling. It doesn’t surprise me in the least to know that the base model for these renderings are SU. Yeah, Rhino still has the whole NURBS thing over it, as SU is just a poly modeler. And it doesn’t have the robust implicit history options of either Rhino or MAX (YET). But I can imagine somebody somewhere is working on that. There’s even the Paracloud Gem plugin that can do algorithmic studies coupled with SU.
…No, I don’t work for Google. But do use SU in tandem w/ MAX and Rhino, and if something just needs to be banged out without much fancy modeling fuss, SU w/ vray is the go-to over here.
andy
12 Nov 09 at 7:37 pm
Andy – well said. SU is generally put down in the actual rendering world, in my experience – but I think it’s simplicity is great. It seems to me that if you’re looking to spend more time on 3d than what would be needed for an SU model, you should look at BIM. At least then you can generate working drawings from all your hard work. I mean, Revit uses what is essentially Maya-lite to render, at this point. Images can look pretty great.
orangemenace
13 Nov 09 at 12:27 am
Oh yeah, nearing production sets on anything bigger than a house, BIM would probably be the way to go. I guess I should have put that I primarily use SU in the early stages of a project for early presentation shots, iterations, etc. I’ve never been terribly adept with the massing tools in Revit (slowly fixing that), so in that case one could still use SU in the early stages of the workflow, then import into a BIM file type when ready. Yeah, from what I’ve played with it, the version of mental ray in Revit is also getting much better and more streamlined. That renderer has always been a beast to learn in both Max and Maya, I know I never bothered with it, and from what I’ve seen of its dialogue boxes in R2010, it’s getting much simpler to grasp and put out nice images.
Back to topic, these are some dope images, now that I’ve had the time to eye them up close.
andy
13 Nov 09 at 12:58 am
I sit in exactly the same position as my brothers at AMNP when it comes to questioning the value of renders. (possibly due to the fact that i am incapable of doing such myself)
However really nice renders, beautiful!
linda
13 Nov 09 at 2:33 am
Hi all, Peter’s work is great! these set of farnsworth renders are among the best I’ve seen and utilizes the benefits of VRay Fog.
Just to make one thing clear – the model was done with SU but then transferred to MAX to be rendered with the Max version of VRay… not the SU version of VRay. This type of render can’t be achieved directly from SU+VRay (among other reasons the VRayScatter plug for max that was used here to great extent and the onyx trees that are far to large to be worked on inside SU directly)
Ronen Bekerman
16 Nov 09 at 6:24 am
Ah… tru tru. That makes sense. I started to think that after going back to Guthrie’s website, where he has some images of the trees.
But, still – pretty dope.
orangemenace
16 Nov 09 at 9:20 am
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